home *** CD-ROM | disk | FTP | other *** search
- On 14-apr-97 Adam Wilkinson wrote:
-
- >On Fri, 11 Apr 97, Adam Parrott wrote:
-
- >>AMOS, games being the most obvious. Also, another advantage to AMOS
- >>is that if you ever wanted to port your program to another platform,
- >>let's say, a PC (*AhhHH*), then you could readily convert the source
- >>to a language like C or C++ (given the fact that you know the
- >>language, of course. Goes without saying.)
-
- >Anyone ever considered writing an AMOS to C convertor?
-
- Yes, Mike Sikorsky has (BTW, a converter for computer languages is called a
- compiler :-)).
-
- You can read a bit about it on my Future of Amos Homepage:
- http://www.xs4all.nl/~collin/amiga/foah.html
-
- I suggest you first read the html-digest.
-
- I haven't had the time to do additional work on these pages, so you won't
- learn a lot, I am afraid.
-
- --
- Branko Collin http://www.xs4all.nl/~collin
- collin@xs4all.nl http://www.kun.nl/undans/members/branko.html
- "Erm... Erm... should I say something interesting now?"
- - Branko Collin -
-
-
-